I downloaded this demo right when it first came out. I've played a lot of cyberpunk games since, but this demo was for me really a defining experience. The art, the dialogue, the actual mechanics...it's inspired me to try my own hand at pixel art and provides the visual language for cyberpunk books that I continue to read. Setting it outside of the typical East Asian megacity feels like an amazing touch. I'm really happy to see that this project is still continuing!
Norco: Faraway Lights [DEMO]
A downloadable demo for Windows and macOS
A Cyberpunk Text Adventure from the Deep South
This brief demo introduces the player to Norco, a rich pixelated universe of bizarre conspiracies, difficult family histories, and insurrectionary androids hiding in the swamp. Wander the solitary industrialized streets of your hometown in search of your brother. Lose yourself in the textured synth magic of New Orleans-based composer Gewgawly I, with a guest track by Andy Gibbs of the doom metal band Thou.
Minimum System Requirements
- 4GB RAM
- mobile devices are not supported
Play in your browser.
This demo is also available to play in your browser. The browser version runs best in the latest version of Google Chrome.
This demo supports mouse and keyboard controls. Mouse controls should be straight forward.
Keyboard (TLDR - directional keys and enter)
- Use directional keys to highlight selections, access the menu, and select map locations.
- Press 'enter' to confirm selections and advance dialogue.
- You can also use a choice's corresponding number key to confirm -- if you wanna be fancy.
- When the 'back' button is displayed, you can use the left arrow key to return to the root choices.
- Use the 'f' or 'esc' key to toggle fullscreen after starting the demo. Note: there's a known issue where the game crashes if toggling during a load screen.
Click download now to get access to the following files:
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Thank you so much for the feedback! This is sincerely one of the most kind and encouraging things anyone's ever told me and gives me the motivation to keep moving ahead.
I love this, but the project seems to be dead and no updates for, like, a year. Is this still happening?
I loved the demo! I downloaded it on a whim and im am so impressed! Please keep working on this!
Found it interesting how you depicted the guy into the fighting game in the shop. I played a lot of Tekken 3 in my day (considered one of the best, most ground-breaking fighting games of all time). You can delve deep into it and it can be fascinating, but in the end it's just a bubble. There's a whole world out there...
This came to mind again.
just gonna put this here ;)
This demo is effing wonderful can't wait for it! hope there are no hiccups w green light going away?
Hey thanks! Yeah, I hope there are no problems with the Steam release, but either way I'll be distributing it on itch.io as well, and encouraging folks to buy it from here.
This is awesome :) The music, animations and colours all give a really cool mood. Felt perfect when playing in the dark late at night. Looking forward to the full game!
Just started to scratch the surface of this awesome text based adventure!
Really enjoyed the demo! Some good art and some GREAT bold colour choices. Each bit of text was interesting enough in itself that it made me want to read more! I really like (and most importantly am interested) the world. I said a little "ooo" out loud to nobody when I saw a giant robot head in the distance on one of the screens.
The music was also very calming and moody which is good for reading but I do hope there's a lot more musical variation in the final release. I also hope a mobile version of this eventually gets released because its definitely my preferred format for menu based adventure games like this. Although you have 'minigames' listed as a future feature so I guess it could also depend on whether they would translate to tablet.
I'm hyped and am now following on tumblr.
PS. When leaving the video shop it says "go outise" instead of go outside
Thank you for taking the time to share this feedback! There will definitely be more musical variation, and audio variation in general (sound effects, etc), in the final release.
I've been experimenting with mobile support. I'm encountering a few issues that I plan on addressing in time for the final release. As far as larger tablets, I haven't tested, but the browser version may behave well?
Good catch on that typo (another thing I'd like for the final release: a copy editor).
Again, thank you for your helpful feedback. I'll be considering it as I move forward!
wow man this look awesome
Please can we have a Linux version too? Pretty please?
It was not me
I did not do that